The big book of presentation games : wake-em-up tricks, ice breakers & other fun stuff / John W. Newstrom, Edward E. Scannell.
Material type: TextPublication details: New York : McGraw-Hill, �1998.Description: xi, 212 pages : illustrations ; 24 cmISBN:- 0070465010
- 9780070465015
- Presentation games
- 658.4/5 21
- HF5718.22 .N49 1998
- AK 39700
- CV 4000
- DG 9400
- DP 2180
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HD66.S567 1995 Feeding the zircon gorilla-- & other teambuilding activities / | HF5549.5.M5 658.3008 Inclusion on purpose | HF5549.5.T7 A66 2003 The 2003 annual : | HF5718.22.N49 1998 The big book of presentation games : | HM134.E536 1989 The Encyclopedia of group activities : | LB1029.G3 J6 1991 Icebreakers : | LB1062.A66 2021 Applying design thinking to the measurement of experiential learning / |
Session openers and speaker introductions -- Icebreakers and participant introductions -- Attention-getters -- Meaningful stories about life -- Audience brainteasers -- Creating discussion groups -- Audience energizers -- Encouraging audience participation -- Reinforcing and reviewing key ideas -- Winding down : memorable closing activities.
"How do you keep an audience from becoming bored or restless during a presentation? Stop relying on tired jokes and use these fun-filled, interactive games and activities specifically designed to: build rapport and warm up the audience, provide refreshing "breathers" from the monotony of a speech, get people's blood flowing with physical activity, generate lively discussions, reinforce the key points of your message in an enjoyable way, and win back an audience that's tuned out." "Each game is fast, fun, creative, and easy-to-lead, and costs little or nothing."--Jacket.
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